Compare any two graphics cards:
VS

GeForce GTX 1050 3GB vs GeForce GTX 870M

Intro

The GeForce GTX 1050 3GB comes with a clock speed of 1392 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 96-bit memory bus, and makes use of a 14 nm design. It is comprised of 768 SPUs, 48 Texture Address Units, and 24 Raster Operation Units.

Compare all of that to the GeForce GTX 870M, which has GPU clock speed of 941 MHz, and 3072 MB of GDDR5 memory set to run at 1000 MHz through a 192-bit bus. It also is made up of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 3GB 75 Watts
GeForce GTX 870M 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

In theory, the GeForce GTX 870M is 12% quicker than the GeForce GTX 1050 3GB in general, because of its higher data rate. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce GTX 1050 3GB 86016 MB/sec
Difference: 9984 (12%)

Texel Rate

The GeForce GTX 870M is much (about 58%) faster with regards to anisotropic filtering than the GeForce GTX 1050 3GB. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 1050 3GB 66816 Mtexels/sec
Difference: 38576 (58%)

Pixel Rate

The GeForce GTX 1050 3GB is a lot (about 48%) better at AA than the GeForce GTX 870M, and should be able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX 1050 3GB 33408 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 10824 (48%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 3GB GeForce GTX 870M
Manufacturer nVidia nVidia
Year May 2018 March 12 2014
Code Name GP107 GK104
Memory 3072 MB 3072 MB
Core Speed 1392 MHz 941 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 110 watts
Bandwidth 86016 MB/sec 96000 MB/sec
Texel Rate 66816 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 33408 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 768 1344
Texture Mapping Units 48 112
Render Output Units 24 24
Bus Type GDDR5 GDDR5
Bus Width 96-bit 192-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 3GB

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield