Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon R9 Nano
IntroThe GeForce RTX 2080 Ti comes with core clock speeds of 1350 MHz on the GPU, and 1750 MHz on the 11264 MB of GDDR6 memory. It features 4352 SPUs along with 272 TAUs and 88 Rasterization Operator Units.Compare those specifications to the Radeon R9 Nano, which comes with core clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs along with 256 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce RTX 2080 Ti should perform a lot faster than the Radeon R9 Nano overall. (explain)
Texel RateThe GeForce RTX 2080 Ti is a lot (about 43%) more effective at texture filtering than the Radeon R9 Nano. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2080 Ti is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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