Compare any two graphics cards:
GeForce RTX 2060 vs Radeon R9 390X 8G
IntroThe GeForce RTX 2060 makes use of a 12 nm design. nVidia has set the core speed at 1365 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this model. It features 1920 SPUs along with 120 Texture Address Units and 48 ROPs.Compare all that to the Radeon R9 390X 8G, which features a clock frequency of 1050 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 512-bit memory bus, and uses a 28 nm design. It is made up of 2816 SPUs, 176 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 390X 8G should be a bit faster than the GeForce RTX 2060 in general. (explain)
Texel RateThe Radeon R9 390X 8G will be a bit (more or less 13%) better at AF than the GeForce RTX 2060. (explain)
Pixel RateThe Radeon R9 390X 8G should be just a bit (about 3%) faster with regards to full screen anti-aliasing than the GeForce RTX 2060, and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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