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GeForce RTX 2060 vs Radeon R9 295X2

Intro

The GeForce RTX 2060 uses a 12 nm design. nVidia has set the core frequency at 1365 MHz. The GDDR6 memory runs at a speed of 1750 MHz on this model. It features 1920 SPUs as well as 120 TAUs and 48 ROPs.

Compare that to the Radeon R9 295X2, which uses a 28 nm design. AMD has set the core frequency at 1018 MHz. The GDDR5 memory runs at a speed of 1250 MHz on this specific card. It features 2816 SPUs along with 176 TAUs and 64 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 160 Watts
Radeon R9 295X2 500 Watts
Difference: 340 Watts (213%)

Memory Bandwidth

The Radeon R9 295X2 should theoretically perform quite a bit faster than the GeForce RTX 2060 in general. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 2060 344064 MB/sec
Difference: 295936 (86%)

Texel Rate

The Radeon R9 295X2 should be much (about 119%) more effective at anisotropic filtering than the GeForce RTX 2060. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 2060 163800 Mtexels/sec
Difference: 194536 (119%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 295X2 is superior to the GeForce RTX 2060, by far. (explain)

Radeon R9 295X2 130304 Mpixels/sec
GeForce RTX 2060 65520 Mpixels/sec
Difference: 64784 (99%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2060 Radeon R9 295X2
Manufacturer nVidia AMD
Year January 2019 April 2014
Code Name TU106-200A-KA-A1 Vesuvius
Memory 6144 MB 4096 MB (x2)
Core Speed 1365 MHz 1018 MHz (x2)
Memory Speed 1750 GB/s 5000 MHz (x2)
Power (Max TDP) 160 watts 500 watts
Bandwidth 344064 MB/sec 640000 MB/sec
Texel Rate 163800 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 65520 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 1920 2816 (x2)
Texture Mapping Units 120 176 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR6 GDDR5
Bus Width 192-bit 512-bit (x2)
Fab Process 12 nm 28 nm
Transistors 10800 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce RTX 2060

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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