Compare any two graphics cards:
GeForce GTX 1070 Ti vs GeForce GTX 1660 Ti
IntroThe GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has clocked the core speed at 1607 MHz. The GDDR5 memory is set to run at a frequency of 2000 MHz on this model. It features 2432 SPUs as well as 152 Texture Address Units and 64 ROPs.Compare those specifications to the GeForce GTX 1660 Ti, which uses a 12 nm design. nVidia has set the core frequency at 1500 MHz. The GDDR6 RAM works at a speed of 1500 MHz on this specific card. It features 1536 SPUs as well as 96 TAUs and 48 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 1660 Ti should theoretically be a small bit faster than the GeForce GTX 1070 Ti in general. (explain)
Texel RateThe GeForce GTX 1070 Ti should be quite a bit (about 70%) more effective at texture filtering than the GeForce GTX 1660 Ti. (explain)
Pixel RateThe GeForce GTX 1070 Ti should be a lot (more or less 43%) better at AA than the GeForce GTX 1660 Ti, and also able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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