Compare any two graphics cards:
GeForce RTX 2060 Super vs Radeon Vega Frontier Edition
IntroThe GeForce RTX 2060 Super makes use of a 12 nm design. nVidia has clocked the core frequency at 1470 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this card. It features 2176 SPUs along with 136 TAUs and 64 ROPs.Compare those specifications to the Radeon Vega Frontier Edition, which features GPU clock speed of 1382 MHz, and 16384 MB of HBM2 RAM running at 1890 MHz through a 2048-bit bus. It also is comprised of 4096 Stream Processors, 256 Texture Address Units, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon Vega Frontier Edition should theoretically be a small bit better than the GeForce RTX 2060 Super in general. (explain)
Texel RateThe Radeon Vega Frontier Edition is much (more or less 77%) faster with regards to AF than the GeForce RTX 2060 Super. (explain)
Pixel RateThe GeForce RTX 2060 Super is a bit (more or less 6%) faster with regards to anti-aliasing than the Radeon Vega Frontier Edition, and should be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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