Compare any two graphics cards:
VS

GeForce RTX 2060 Super vs Geforce GTX 1080 Ti

Intro

The GeForce RTX 2060 Super has a core clock frequency of 1470 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 12 nm design. It is comprised of 2176 SPUs, 136 TAUs, and 64 Raster Operation Units.

Compare that to the Geforce GTX 1080 Ti, which features GPU core speed of 1480 MHz, and 11264 MB of GDDR5X RAM set to run at 1376 MHz through a 352-bit bus. It also is comprised of 3584 Stream Processors, 224 Texture Address Units, and 88 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the Geforce GTX 1080 Ti should be a little bit faster than the GeForce RTX 2060 Super in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
GeForce RTX 2060 Super 458752 MB/sec
Difference: 36864 (8%)

Texel Rate

The Geforce GTX 1080 Ti should be a lot (more or less 66%) more effective at texture filtering than the GeForce RTX 2060 Super. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 131600 (66%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Geforce GTX 1080 Ti is the winner, by a large margin. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
GeForce RTX 2060 Super 94080 Mpixels/sec
Difference: 36160 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce RTX 2060 Super Geforce GTX 1080 Ti
Manufacturer nVidia nVidia
Year July 2019 March 2017
Code Name TU106-410-A1 GP102
Memory 8192 MB 11264 MB
Core Speed 1470 MHz 1480 MHz
Memory Speed 1750 GB/s 11008 MHz
Power (Max TDP) 175 watts 250 watts
Bandwidth 458752 MB/sec 495616 MB/sec
Texel Rate 199920 Mtexels/sec 331520 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 130240 Mpixels/sec
Unified Shaders 2176 3584
Texture Mapping Units 136 224
Render Output Units 64 88
Bus Type GDDR6 GDDR5X
Bus Width 256-bit 352-bit
Fab Process 12 nm 16 nm
Transistors 10800 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved past the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce RTX 2060 Super

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield