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GeForce RTX 2060 Super vs Geforce GTX 690

Intro

The GeForce RTX 2060 Super has a GPU core speed of 1470 MHz, and the 8192 MB of GDDR6 memory is set to run at 1750 MHz through a 256-bit bus. It also is made up of 2176 Stream Processors, 136 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the Geforce GTX 690, which has clock speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2060 Super 175 Watts
Geforce GTX 690 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Performance-wise, the GeForce RTX 2060 Super should in theory be just a bit superior to the Geforce GTX 690 overall. (explain)

GeForce RTX 2060 Super 458752 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 74240 (19%)

Texel Rate

The Geforce GTX 690 is a little bit (about 17%) better at texture filtering than the GeForce RTX 2060 Super. (explain)

Geforce GTX 690 234240 Mtexels/sec
GeForce RTX 2060 Super 199920 Mtexels/sec
Difference: 34320 (17%)

Pixel Rate

The GeForce RTX 2060 Super is a lot (more or less 61%) better at full screen anti-aliasing than the Geforce GTX 690, and able to handle higher resolutions while still performing well. (explain)

GeForce RTX 2060 Super 94080 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 35520 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2060 Super

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce RTX 2060 Super Geforce GTX 690
Manufacturer nVidia nVidia
Year July 2019 April 2012
Code Name TU106-410-A1 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1470 MHz 915 MHz (x2)
Memory Speed 1750 GB/s 6008 MHz (x2)
Power (Max TDP) 175 watts 300 watts
Bandwidth 458752 MB/sec 384512 MB/sec
Texel Rate 199920 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 94080 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2176 1536 (x2)
Texture Mapping Units 136 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 12 nm 28 nm
Transistors 10800 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2060 Super

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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