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GeForce RTX 2070 Super vs Geforce GTX 690

Intro

The GeForce RTX 2070 Super uses a 12 nm design. nVidia has clocked the core frequency at 1605 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this card. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

Compare those specs to the Geforce GTX 690, which has core speeds of 915 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 2070 Super 215 Watts
Geforce GTX 690 300 Watts
Difference: 85 Watts (40%)

Memory Bandwidth

Theoretically, the GeForce RTX 2070 Super should perform just a bit faster than the Geforce GTX 690 overall. (explain)

GeForce RTX 2070 Super 458752 MB/sec
Geforce GTX 690 384512 MB/sec
Difference: 74240 (19%)

Texel Rate

The GeForce RTX 2070 Super will be a little bit (about 10%) faster with regards to texture filtering than the Geforce GTX 690. (explain)

GeForce RTX 2070 Super 256800 Mtexels/sec
Geforce GTX 690 234240 Mtexels/sec
Difference: 22560 (10%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce RTX 2070 Super is the winner, by far. (explain)

GeForce RTX 2070 Super 102720 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 44160 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 2070 Super

Amazon.com

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Geforce GTX 690

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 2070 Super Geforce GTX 690
Manufacturer nVidia nVidia
Year July 2019 April 2012
Code Name TU106-400-A1 GK104
Memory 8192 MB 2048 MB (x2)
Core Speed 1605 MHz 915 MHz (x2)
Memory Speed 1750 GB/s 6008 MHz (x2)
Power (Max TDP) 215 watts 300 watts
Bandwidth 458752 MB/sec 384512 MB/sec
Texel Rate 256800 Mtexels/sec 234240 Mtexels/sec
Pixel Rate 102720 Mpixels/sec 58560 Mpixels/sec
Unified Shaders 2560 1536 (x2)
Texture Mapping Units 160 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR6 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 12 nm 28 nm
Transistors 13600 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.6 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transferred across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce RTX 2070 Super

Amazon.com

Check prices at:

Geforce GTX 690

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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