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GeForce 8800 GTS (G80) 640MB vs GeForce 9800 GT 512MB

Intro

The GeForce 8800 GTS (G80) 640MB features core speeds of 513 MHz on the GPU, and 792 MHz on the 640 MB of GDDR3 RAM. It features 96 SPUs along with 48 Texture Address Units and 20 Rasterization Operator Units.

Compare that to the GeForce 9800 GT 512MB, which features a clock frequency of 600 MHz and a GDDR3 memory speed of 900 MHz. It also uses a 256-bit memory bus, and makes use of a 65/55 nm design. It is comprised of 112 SPUs, 56 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9800 GT 512MB 105 Watts
GeForce 8800 GTS (G80) 640MB 143 Watts
Difference: 38 Watts (36%)

Memory Bandwidth

In theory, the GeForce 8800 GTS (G80) 640MB will be 10% quicker than the GeForce 9800 GT 512MB in general, due to its greater data rate. (explain)

GeForce 8800 GTS (G80) 640MB 63360 MB/sec
GeForce 9800 GT 512MB 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 9800 GT 512MB should be quite a bit (more or less 36%) faster with regards to texture filtering than the GeForce 8800 GTS (G80) 640MB. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 8976 (36%)

Pixel Rate

The GeForce 8800 GTS (G80) 640MB is a small bit (about 7%) better at full screen anti-aliasing than the GeForce 9800 GT 512MB, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
GeForce 9800 GT 512MB 9600 Mpixels/sec
Difference: 660 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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GeForce 9800 GT 512MB

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce 9800 GT 512MB
Manufacturer nVidia nVidia
Year Nov 2006 (640) July 2008
Code Name G80 G92a/b
Memory 640 MB 512 MB
Core Speed 513 MHz 600 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 105 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 9600 Mpixels/sec
Unified Shaders 96 112
Texture Mapping Units 48 56
Render Output Units 20 16
Bus Type GDDR3 GDDR3
Bus Width 320-bit 256-bit
Fab Process 90 nm 65/55 nm
Transistors 681 million 754 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce 9800 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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