Compare any two graphics cards:
GeForce RTX 2060 Super vs GeForce RTX 2080 SUPER
IntroThe GeForce RTX 2060 Super has a core clock speed of 1470 MHz and a GDDR6 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 12 nm design. It is made up of 2176 SPUs, 136 Texture Address Units, and 64 Raster Operation Units.Compare that to the GeForce RTX 2080 SUPER, which uses a 12 nm design. nVidia has clocked the core frequency at 1650 MHz. The GDDR6 memory runs at a frequency of 1937 MHz on this particular model. It features 3072 SPUs as well as 192 TAUs and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 2080 SUPER should theoretically be a bit better than the GeForce RTX 2060 Super in general. (explain)
Texel RateThe GeForce RTX 2080 SUPER will be quite a bit (approximately 58%) better at texture filtering than the GeForce RTX 2060 Super. (explain)
Pixel RateIf using high levels of AA is important to you, then the GeForce RTX 2080 SUPER is superior to the GeForce RTX 2060 Super, though not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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