Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Geforce GTX 1080 Ti
IntroThe GeForce RTX 2080 SUPER features a core clock frequency of 1650 MHz and a GDDR6 memory frequency of 1937 MHz. It also uses a 256-bit bus, and uses a 12 nm design. It features 3072 SPUs, 192 Texture Address Units, and 64 Raster Operation Units.Compare all that to the Geforce GTX 1080 Ti, which comes with core clock speeds of 1480 MHz on the GPU, and 1376 MHz on the 11264 MB of GDDR5X memory. It features 3584 SPUs along with 224 TAUs and 88 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthIn theory, the GeForce RTX 2080 SUPER will be 2% quicker than the Geforce GTX 1080 Ti overall, due to its greater data rate. (explain)
Texel RateThe Geforce GTX 1080 Ti will be just a bit (approximately 5%) better at anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateIf using high levels of AA is important to you, then the Geforce GTX 1080 Ti is superior to the GeForce RTX 2080 SUPER, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!