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Radeon RX 5700 XT 50th Anniversary Edition vs Radeon RX 6800 XT

Intro

The Radeon RX 5700 XT 50th Anniversary Edition comes with a core clock frequency of 1680 MHz and a GDDR6 memory speed of 1750 MHz. It also makes use of a 256-bit memory bus, and makes use of a 7 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare all of that to the Radeon RX 6800 XT, which features clock speeds of 1825 MHz on the GPU, and 2000 MHz on the 16384 MB of GDDR6 RAM. It features 4608 SPUs along with 288 Texture Address Units and 128 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Radeon RX 6800 XT 300 Watts
Difference: 65 Watts (28%)

Memory Bandwidth

As far as performance goes, the Radeon RX 6800 XT should theoretically be a little bit better than the Radeon RX 5700 XT 50th Anniversary Edition in general. (explain)

Radeon RX 6800 XT 524288 MB/sec
Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
Difference: 65536 (14%)

Texel Rate

The Radeon RX 6800 XT is a lot (more or less 96%) faster with regards to AF than the Radeon RX 5700 XT 50th Anniversary Edition. (explain)

Radeon RX 6800 XT 525600 Mtexels/sec
Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
Difference: 256800 (96%)

Pixel Rate

The Radeon RX 6800 XT should be quite a bit (about 117%) faster with regards to AA than the Radeon RX 5700 XT 50th Anniversary Edition, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon RX 6800 XT 233600 Mpixels/sec
Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
Difference: 126080 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

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Radeon RX 6800 XT

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 5700 XT 50th Anniversary Edition Radeon RX 6800 XT
Manufacturer AMD AMD
Year July 2019 November 2020
Code Name Navi 10 Navi 21
Memory 8096 MB 16384 MB
Core Speed 1680 MHz 1825 MHz
Memory Speed 1750 GB/s 2000 GB/s
Power (Max TDP) 235 watts 300 watts
Bandwidth 458752 MB/sec 524288 MB/sec
Texel Rate 268800 Mtexels/sec 525600 Mtexels/sec
Pixel Rate 107520 Mpixels/sec 233600 Mpixels/sec
Unified Shaders 2560 4608
Texture Mapping Units 160 288
Render Output Units 64 128
Bus Type GDDR6 GDDR6
Bus Width 256-bit 256-bit
Fab Process 7 nm 7 nm
Transistors 10300 million 26800 million
Bus PCIe 4.0 ×16 PCIe 4.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.6 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Radeon RX 6800 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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