Compare any two graphics cards:
GeForce RTX 3060 vs Radeon RX 5700
IntroThe GeForce RTX 3060 makes use of a 8 nm design. nVidia has clocked the core frequency at 1320 MHz. The GDDR6 memory runs at a frequency of 1875 MHz on this specific model. It features 3584 SPUs along with 112 TAUs and 48 Rasterization Operator Units.Compare those specs to the Radeon RX 5700, which has GPU core speed of 1465 MHz, and 8096 MB of GDDR6 RAM set to run at 1750 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 5700 should theoretically perform a lot faster than the GeForce RTX 3060 in general. (explain)
Texel RateThe Radeon RX 5700 will be a lot (more or less 43%) more effective at AF than the GeForce RTX 3060. (explain)
Pixel RateThe Radeon RX 5700 will be quite a bit (approximately 48%) faster with regards to FSAA than the GeForce RTX 3060, and also capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!