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GeForce RTX 3070 Ti vs Radeon R9 295X2

Intro

The GeForce RTX 3070 Ti features a clock frequency of 1575 MHz and a GDDR6X memory frequency of 1188 MHz. It also uses a 256-bit memory bus, and uses a 8 nm design. It is made up of 6144 SPUs, 192 Texture Address Units, and 96 Raster Operation Units.

Compare those specs to the Radeon R9 295X2, which features a core clock frequency of 1018 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 512-bit memory bus, and uses a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce RTX 3070 Ti 290 Watts
Radeon R9 295X2 500 Watts
Difference: 210 Watts (72%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 is 3% faster than the GeForce RTX 3070 Ti overall, because of its greater bandwidth. (explain)

Radeon R9 295X2 640000 MB/sec
GeForce RTX 3070 Ti 622899 MB/sec
Difference: 17101 (3%)

Texel Rate

The Radeon R9 295X2 should be a small bit (approximately 18%) better at anisotropic filtering than the GeForce RTX 3070 Ti. (explain)

Radeon R9 295X2 358336 Mtexels/sec
GeForce RTX 3070 Ti 302400 Mtexels/sec
Difference: 55936 (18%)

Pixel Rate

The GeForce RTX 3070 Ti is a little bit (about 16%) faster with regards to anti-aliasing than the Radeon R9 295X2, and will be able to handle higher resolutions while still performing well. (explain)

GeForce RTX 3070 Ti 151200 Mpixels/sec
Radeon R9 295X2 130304 Mpixels/sec
Difference: 20896 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce RTX 3070 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce RTX 3070 Ti Radeon R9 295X2
Manufacturer nVidia AMD
Year June 2021 April 2014
Code Name Ampere GA104-400-A1 Vesuvius
Memory 8192 MB 4096 MB (x2)
Core Speed 1575 MHz 1018 MHz (x2)
Memory Speed 1188 GB/s 5000 MHz (x2)
Power (Max TDP) 290 watts 500 watts
Bandwidth 622899 MB/sec 640000 MB/sec
Texel Rate 302400 Mtexels/sec 358336 Mtexels/sec
Pixel Rate 151200 Mpixels/sec 130304 Mpixels/sec
Unified Shaders 6144 2816 (x2)
Texture Mapping Units 192 176 (x2)
Render Output Units 96 64 (x2)
Bus Type GDDR6X GDDR5
Bus Width 256-bit 512-bit (x2)
Fab Process 8 nm 28 nm
Transistors 17400 million 6200 million
Bus PCIe 4.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.6 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce RTX 3070 Ti

Amazon.com

Check prices at:

Radeon R9 295X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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