Compare any two graphics cards:
Radeon R9 M395X vs Radeon RX 6500 XT
IntroThe Radeon R9 M395X features a core clock frequency of 723 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.Compare those specs to the Radeon RX 6500 XT, which has a GPU core clock speed of 2200 MHz, and 4096 MB of GDDR6 RAM running at 2250 MHz through a 64-bit bus. It also is made up of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 M395X should theoretically be just a bit better than the Radeon RX 6500 XT overall. (explain)
Texel RateThe Radeon RX 6500 XT will be quite a bit (more or less 52%) faster with regards to AF than the Radeon R9 M395X. (explain)
Pixel RateThe Radeon RX 6500 XT should be much (approximately 204%) better at anti-aliasing than the Radeon R9 M395X, and also capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!