Compare any two graphics cards:
Radeon R7 370 4G vs Radeon RX 6500 XT
IntroThe Radeon R7 370 4G comes with a GPU core speed of 975 MHz, and the 4096 MB of GDDR5 memory runs at 1400 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.Compare all of that to the Radeon RX 6500 XT, which comes with a clock speed of 2200 MHz and a GDDR6 memory frequency of 2250 MHz. It also features a 64-bit memory bus, and makes use of a 6 nm design. It is made up of 1024 SPUs, 64 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R7 370 4G should perform a lot faster than the Radeon RX 6500 XT in general. (explain)
Texel RateThe Radeon RX 6500 XT should be much (about 126%) better at texture filtering than the Radeon R7 370 4G. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon RX 6500 XT is superior to the Radeon R7 370 4G, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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