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Radeon HD 4850 X2 512MB vs Radeon HD 5750 1GB

Intro

The Radeon HD 4850 X2 512MB features a clock frequency of 625 MHz and a GDDR3 memory speed of 993 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.

Compare all that to the Radeon HD 5750 1GB, which comes with core clock speeds of 700 MHz on the GPU, and 1150 MHz on the 1024 MB of GDDR5 memory. It features 720(144x5) SPUs along with 36 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 1GB 86 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 164 Watts (191%)

Memory Bandwidth

Theoretically, the Radeon HD 4850 X2 512MB should perform quite a bit faster than the Radeon HD 5750 1GB overall. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon HD 5750 1GB 73600 MB/sec
Difference: 53504 (73%)

Texel Rate

The Radeon HD 4850 X2 512MB is much (approximately 98%) faster with regards to anisotropic filtering than the Radeon HD 5750 1GB. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon HD 5750 1GB 25200 Mtexels/sec
Difference: 24800 (98%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 4850 X2 512MB is superior to the Radeon HD 5750 1GB, by far. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon HD 5750 1GB 11200 Mpixels/sec
Difference: 8800 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon HD 5750 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon HD 5750 1GB
Manufacturer AMD AMD
Year Nov 7, 2008 October 13, 2009
Code Name R700 Juniper LE
Memory 512 MB (x2) 1024 MB
Core Speed 625 MHz (x2) 700 MHz
Memory Speed 1986 MHz (x2) 4600 MHz
Power (Max TDP) 250 watts 86 watts
Bandwidth 127104 MB/sec 73600 MB/sec
Texel Rate 50000 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 720(144x5)
Texture Mapping Units 40 (x2) 36
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors 956 million 1040 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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