Compare any two graphics cards:
Radeon RX 6600 XT vs Radeon RX 6650 XT
IntroThe Radeon RX 6600 XT has clock speeds of 1968 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR6 RAM. It features 2048 SPUs along with 128 TAUs and 64 ROPs.Compare those specifications to the Radeon RX 6650 XT, which comes with a GPU core clock speed of 2055 MHz, and 8192 MB of GDDR6 memory running at 2190 MHz through a 128-bit bus. It also is made up of 2048 Stream Processors, 128 Texture Address Units, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon RX 6650 XT should be 10% quicker than the Radeon RX 6600 XT in general, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 6650 XT should be a bit (approximately 4%) better at AF than the Radeon RX 6600 XT. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon RX 6650 XT is superior to the Radeon RX 6600 XT, but it probably won't make a huge difference. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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