Compare any two graphics cards:
VS

GeForce GTX 275 vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 275 features a clock speed of 633 MHz and a GDDR3 memory speed of 1134 MHz. It also makes use of a 448-bit bus, and uses a 55 nm design. It features 240 SPUs, 80 TAUs, and 28 Raster Operation Units.

Compare that to the Radeon HD 4850 X2 1GB, which comes with a GPU core clock speed of 625 MHz, and 1024 MB of GDDR3 RAM running at 993 MHz through a 256-bit bus. It also features 800(160x5) Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 275 219 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 31 Watts (14%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4850 X2 1GB should in theory be just a bit superior to the GeForce GTX 275 in general. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 96 (0%)

Texel Rate

The GeForce GTX 275 should be a small bit (approximately 1%) better at texture filtering than the Radeon HD 4850 X2 1GB. (explain)

GeForce GTX 275 50640 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 640 (1%)

Pixel Rate

The Radeon HD 4850 X2 1GB will be a small bit (more or less 13%) more effective at AA than the GeForce GTX 275, and able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 2276 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 275 Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year April 9, 2009 Nov 7, 2008
Code Name G200b R700
Memory 896 MB 1024 MB (x2)
Core Speed 633 MHz 625 MHz (x2)
Memory Speed 2268 MHz 1986 MHz (x2)
Power (Max TDP) 219 watts 250 watts
Bandwidth 127008 MB/sec 127104 MB/sec
Texel Rate 50640 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 240 800(160x5) (x2)
Texture Mapping Units 80 40 (x2)
Render Output Units 28 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 448-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors 1400 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 275

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield