Compare any two graphics cards:
GeForce RTX 2080 Ti vs GeForce RTX 4080
IntroThe GeForce RTX 2080 Ti comes with a core clock frequency of 1350 MHz and a GDDR6 memory speed of 1750 MHz. It also uses a 352-bit bus, and makes use of a 12 nm design. It is made up of 4352 SPUs, 272 Texture Address Units, and 88 Raster Operation Units.Compare all of that to the GeForce RTX 4080, which comes with clock speeds of 2205 MHz on the GPU, and 1400 MHz on the 16384 MB of GDDR6X memory. It features 9728 SPUs as well as 304 TAUs and 112 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4080 should be 16% quicker than the GeForce RTX 2080 Ti overall, due to its higher data rate. (explain)
Texel RateThe GeForce RTX 4080 will be a lot (approximately 83%) more effective at anisotropic filtering than the GeForce RTX 2080 Ti. (explain)
Pixel RateThe GeForce RTX 4080 should be quite a bit (more or less 108%) more effective at AA than the GeForce RTX 2080 Ti, and will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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