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GeForce 9600 GT 1GB vs Radeon HD 3870 X2 512MB

Intro

The GeForce 9600 GT 1GB features clock speeds of 650 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR3 memory. It features 64 SPUs as well as 32 TAUs and 16 ROPs.

Compare all of that to the Radeon HD 3870 X2 512MB, which makes use of a 55 nm design. AMD has clocked the core speed at 825 MHz. The GDDR3 RAM works at a speed of 900 MHz on this specific model. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 512MB should theoretically perform much faster than the GeForce 9600 GT 1GB in general. (explain)

Radeon HD 3870 X2 512MB 115200 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 57600 (100%)

Texel Rate

The Radeon HD 3870 X2 512MB is much (about 27%) better at AF than the GeForce 9600 GT 1GB. (explain)

Radeon HD 3870 X2 512MB 26400 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 5600 (27%)

Pixel Rate

The Radeon HD 3870 X2 512MB will be much (more or less 154%) faster with regards to full screen anti-aliasing than the GeForce 9600 GT 1GB, and should be capable of handling higher resolutions without slowing down too much. (explain)

Radeon HD 3870 X2 512MB 26400 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 16000 (154%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 1GB Radeon HD 3870 X2 512MB
Manufacturer nVidia AMD
Year Feb 2008 Jan 28, 2008
Code Name G94a/b R680
Memory 1024 MB 512 MB (x2)
Core Speed 650 MHz 825 MHz (x2)
Memory Speed 1800 MHz 1800 MHz (x2)
Power (Max TDP) 95 watts (Unknown) watts
Bandwidth 57600 MB/sec 115200 MB/sec
Texel Rate 20800 Mtexels/sec 26400 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 26400 Mpixels/sec
Unified Shaders 64 320(64x5) (x2)
Texture Mapping Units 32 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 65/55 nm 55 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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