Compare any two graphics cards:
Radeon RX 7900 XTX vs Radeon VII
IntroThe Radeon RX 7900 XTX uses a 5 nm design. AMD has set the core frequency at 1855 MHz. The GDDR6 RAM is set to run at a speed of 2500 MHz on this specific card. It features 6144 SPUs as well as 384 Texture Address Units and 192 ROPs.Compare all that to the Radeon VII, which makes use of a 7 nm design. AMD has set the core speed at 1400 MHz. The HBM2 memory runs at a speed of 1000 MHz on this card. It features 3840 SPUs along with 240 Texture Address Units and 64 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon VII should theoretically perform a little bit faster than the Radeon RX 7900 XTX in general. (explain)
Texel RateThe Radeon RX 7900 XTX should be a lot (more or less 112%) faster with regards to anisotropic filtering than the Radeon VII. (explain)
Pixel RateThe Radeon RX 7900 XTX will be quite a bit (approximately 298%) more effective at AA than the Radeon VII, and will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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