Compare any two graphics cards:
VS

Radeon HD 3870 X2 1GB vs Radeon HD 4890 2GB

Intro

The Radeon HD 3870 X2 1GB comes with core clock speeds of 825 MHz on the GPU, and 1126 MHz on the 1024 MB of GDDR4 memory. It features 320(64x5) SPUs as well as 16 TAUs and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 4890 2GB, which comes with core speeds of 1000 MHz on the GPU, and 975 MHz on the 2048 MB of GDDR5 memory. It features 800(160x5) SPUs along with 40 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 3870 X2 1GB is 15% faster than the Radeon HD 4890 2GB in general, due to its greater bandwidth. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon HD 4890 2GB 124800 MB/sec
Difference: 19328 (15%)

Texel Rate

The Radeon HD 4890 2GB will be a lot (approximately 52%) more effective at texture filtering than the Radeon HD 3870 X2 1GB. (explain)

Radeon HD 4890 2GB 40000 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 13600 (52%)

Pixel Rate

The Radeon HD 3870 X2 1GB is a lot (more or less 65%) better at anti-aliasing than the Radeon HD 4890 2GB, and should be able to handle higher screen resolutions without slowing down too much. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon HD 4890 2GB 16000 Mpixels/sec
Difference: 10400 (65%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3870 X2 1GB Radeon HD 4890 2GB
Manufacturer AMD AMD
Year Jan 28, 2008 Apr 2, 2009
Code Name R680 RV790 XT
Memory 1024 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 1000 MHz
Memory Speed 2252 MHz (x2) 3900 MHz
Power (Max TDP) (Unknown) watts 190 watts
Bandwidth 144128 MB/sec 124800 MB/sec
Texel Rate 26400 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 320(64x5) (x2) 800(160x5)
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million 959 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 4890 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield