Compare any two graphics cards:
GeForce RTX 4070 Ti vs Radeon RX 5700 XT
IntroThe GeForce RTX 4070 Ti makes use of a 4 nm design. nVidia has set the core frequency at 2310 MHz. The GDDR6X RAM runs at a frequency of 1313 MHz on this specific model. It features 7680 SPUs along with 240 Texture Address Units and 80 ROPs.Compare those specifications to the Radeon RX 5700 XT, which uses a 7 nm design. AMD has set the core speed at 1605 MHz. The GDDR6 memory is set to run at a speed of 1750 MHz on this card. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce RTX 4070 Ti should theoretically be just a bit superior to the Radeon RX 5700 XT in general. (explain)
Texel RateThe GeForce RTX 4070 Ti will be quite a bit (more or less 116%) faster with regards to texture filtering than the Radeon RX 5700 XT. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be quite a bit (about 80%) better at full screen anti-aliasing than the Radeon RX 5700 XT, and also capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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