Compare any two graphics cards:
GeForce RTX 2070 Super vs GeForce RTX 4070 Ti
IntroThe GeForce RTX 2070 Super makes use of a 12 nm design. nVidia has clocked the core speed at 1605 MHz. The GDDR6 memory is set to run at a frequency of 1750 MHz on this card. It features 2560 SPUs as well as 160 Texture Address Units and 64 ROPs.Compare that to the GeForce RTX 4070 Ti, which has core clock speeds of 2310 MHz on the GPU, and 1313 MHz on the 12288 MB of GDDR6X memory. It features 7680 SPUs as well as 240 TAUs and 80 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4070 Ti will be 13% quicker than the GeForce RTX 2070 Super overall, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 4070 Ti is a lot (more or less 116%) more effective at AF than the GeForce RTX 2070 Super. (explain)
Pixel RateThe GeForce RTX 4070 Ti should be a lot (about 80%) more effective at AA than the GeForce RTX 2070 Super, and should be able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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