Compare any two graphics cards:
GeForce RTX 4070 Ti vs Geforce GTX 1080 Ti
IntroThe GeForce RTX 4070 Ti features a clock speed of 2310 MHz and a GDDR6X memory speed of 1313 MHz. It also features a 192-bit bus, and makes use of a 4 nm design. It features 7680 SPUs, 240 TAUs, and 80 ROPs.Compare those specifications to the Geforce GTX 1080 Ti, which uses a 16 nm design. nVidia has set the core speed at 1480 MHz. The GDDR5X memory works at a speed of 1376 MHz on this card. It features 3584 SPUs along with 224 TAUs and 88 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce RTX 4070 Ti will be 4% quicker than the Geforce GTX 1080 Ti in general, due to its greater bandwidth. (explain)
Texel RateThe GeForce RTX 4070 Ti should be much (approximately 67%) better at AF than the Geforce GTX 1080 Ti. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 4070 Ti is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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