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Radeon HD 3850 1GB vs Radeon HD 3850 X2

Intro

The Radeon HD 3850 1GB features a core clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also makes use of a 256-bit memory bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 3850 X2, which features a clock speed of 668 MHz and a GDDR3 memory speed of 828 MHz. It also makes use of a 256-bit bus, and makes use of a 55 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 3850 X2 should in theory be quite a bit superior to the Radeon HD 3850 1GB overall. (explain)

Radeon HD 3850 X2 105984 MB/sec
Radeon HD 3850 1GB 52992 MB/sec
Difference: 52992 (100%)

Texel Rate

The Radeon HD 3850 X2 is much (about 100%) better at anisotropic filtering than the Radeon HD 3850 1GB. (explain)

Radeon HD 3850 X2 21376 Mtexels/sec
Radeon HD 3850 1GB 10688 Mtexels/sec
Difference: 10688 (100%)

Pixel Rate

The Radeon HD 3850 X2 should be quite a bit (more or less 100%) faster with regards to full screen anti-aliasing than the Radeon HD 3850 1GB, and should be capable of handling higher resolutions better. (explain)

Radeon HD 3850 X2 21376 Mpixels/sec
Radeon HD 3850 1GB 10688 Mpixels/sec
Difference: 10688 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3850 1GB

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3850 1GB Radeon HD 3850 X2
Manufacturer AMD AMD
Year Nov 19, 2007 Apr 4, 2008
Code Name RV670 PRO RV670 PRO
Memory 1024 MB 512 MB (x2)
Core Speed 668 MHz 668 MHz (x2)
Memory Speed 1656 MHz 1656 MHz (x2)
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 52992 MB/sec 105984 MB/sec
Texel Rate 10688 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 10688 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 320(64x5) 320(64x5) (x2)
Texture Mapping Units 16 16 (x2)
Render Output Units 16 16 (x2)
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 55 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 2.0 x16/AGP 8x PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon HD 3850 1GB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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