Compare any two graphics cards:
VS

GeForce 8800 GTS (G80) 320MB vs Radeon HD 6750 1GB

Intro

The GeForce 8800 GTS (G80) 320MB features a clock speed of 513 MHz and a GDDR3 memory frequency of 792 MHz. It also features a 320-bit bus, and makes use of a 90 nm design. It is made up of 96 SPUs, 48 Texture Address Units, and 20 ROPs.

Compare those specifications to the Radeon HD 6750 1GB, which uses a 40 nm design. AMD has clocked the core speed at 725 MHz. The GDDR5 RAM is set to run at a frequency of 1000 MHz on this particular card. It features 720 SPUs along with 36 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6750 1GB 86 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 57 Watts (66%)

Memory Bandwidth

In theory, the Radeon HD 6750 1GB should be a bit faster than the GeForce 8800 GTS (G80) 320MB in general. (explain)

Radeon HD 6750 1GB 64000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The Radeon HD 6750 1GB is a small bit (about 6%) faster with regards to AF than the GeForce 8800 GTS (G80) 320MB. (explain)

Radeon HD 6750 1GB 26100 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 1476 (6%)

Pixel Rate

The Radeon HD 6750 1GB should be just a bit (about 13%) faster with regards to anti-aliasing than the GeForce 8800 GTS (G80) 320MB, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 6750 1GB 11600 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 1340 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G80) 320MB Radeon HD 6750 1GB
Manufacturer nVidia AMD
Year Feb 2007 January 2011
Code Name G80 Juniper Pro
Memory 320 MB 1024 MB
Core Speed 513 MHz 725 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 86 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 96 720
Texture Mapping Units 48 36
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 1040 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 6750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield