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Radeon HD 3870 X2 1GB vs Radeon HD 6770 1GB

Intro

The Radeon HD 3870 X2 1GB comes with a GPU clock speed of 825 MHz, and the 1024 MB of GDDR4 RAM is set to run at 1126 MHz through a 256-bit bus. It also features 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 6770 1GB, which uses a 40 nm design. AMD has set the core speed at 900 MHz. The GDDR5 memory is set to run at a frequency of 1050 MHz on this particular card. It features 800 SPUs along with 40 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 1GB should theoretically be a lot faster than the Radeon HD 6770 1GB in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon HD 6770 1GB 67200 MB/sec
Difference: 76928 (114%)

Texel Rate

The Radeon HD 6770 1GB is a lot (approximately 36%) faster with regards to texture filtering than the Radeon HD 3870 X2 1GB. (explain)

Radeon HD 6770 1GB 36000 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 9600 (36%)

Pixel Rate

The Radeon HD 3870 X2 1GB should be quite a bit (about 83%) better at full screen anti-aliasing than the Radeon HD 6770 1GB, and capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon HD 6770 1GB 14400 Mpixels/sec
Difference: 12000 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon HD 6770 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon HD 6770 1GB
Manufacturer AMD AMD
Year Jan 28, 2008 January 2011
Code Name R680 Juniper XT
Memory 1024 MB (x2) 1024 MB
Core Speed 825 MHz (x2) 900 MHz
Memory Speed 2252 MHz (x2) 4200 MHz
Power (Max TDP) (Unknown) watts 108 watts
Bandwidth 144128 MB/sec 67200 MB/sec
Texel Rate 26400 Mtexels/sec 36000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 14400 Mpixels/sec
Unified Shaders 320(64x5) (x2) 800
Texture Mapping Units 16 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 1040 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6770 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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