Compare any two graphics cards:
VS

Radeon HD 3870 X2 1GB vs Radeon HD 6870

Intro

The Radeon HD 3870 X2 1GB has a core clock speed of 825 MHz and a GDDR4 memory speed of 1126 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

Compare all of that to the Radeon HD 6870, which features clock speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 memory. It features 1120 SPUs along with 56 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon HD 3870 X2 1GB should in theory be just a bit faster than the Radeon HD 6870 in general. (explain)

Radeon HD 3870 X2 1GB 144128 MB/sec
Radeon HD 6870 134400 MB/sec
Difference: 9728 (7%)

Texel Rate

The Radeon HD 6870 will be a lot (about 91%) better at anisotropic filtering than the Radeon HD 3870 X2 1GB. (explain)

Radeon HD 6870 50400 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 24000 (91%)

Pixel Rate

The Radeon HD 6870 should be a little bit (approximately 9%) faster with regards to full screen anti-aliasing than the Radeon HD 3870 X2 1GB, and also should be able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Difference: 2400 (9%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3870 X2 1GB Radeon HD 6870
Manufacturer AMD AMD
Year Jan 28, 2008 October 2010
Code Name R680 Barts XT
Memory 1024 MB (x2) 1024 MB
Core Speed 825 MHz (x2) 900 MHz
Memory Speed 2252 MHz (x2) 4200 MHz
Power (Max TDP) (Unknown) watts 151 watts
Bandwidth 144128 MB/sec 134400 MB/sec
Texel Rate 26400 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1120
Texture Mapping Units 16 (x2) 56
Render Output Units 16 (x2) 32
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield