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GeForce 9800 GT 512MB vs GeForce GT 340 1GB

Intro

The GeForce 9800 GT 512MB comes with a clock speed of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 256-bit bus, and uses a 65/55 nm design. It is comprised of 112 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare that to the GeForce GT 340 1GB, which uses a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 memory runs at a frequency of 850 MHz on this specific model. It features 96 SPUs as well as 32 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
GeForce 9800 GT 512MB 105 Watts
Difference: 36 Watts (52%)

Memory Bandwidth

Theoretically speaking, the GeForce 9800 GT 512MB should be 6% quicker than the GeForce GT 340 1GB overall, due to its greater bandwidth. (explain)

GeForce 9800 GT 512MB 57600 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 3200 (6%)

Texel Rate

The GeForce 9800 GT 512MB should be quite a bit (approximately 91%) faster with regards to anisotropic filtering than the GeForce GT 340 1GB. (explain)

GeForce 9800 GT 512MB 33600 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 16000 (91%)

Pixel Rate

The GeForce 9800 GT 512MB is quite a bit (more or less 118%) faster with regards to full screen anti-aliasing than the GeForce GT 340 1GB, and also capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce 9800 GT 512MB 9600 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 5200 (118%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9800 GT 512MB

Amazon.com

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GeForce GT 340 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9800 GT 512MB GeForce GT 340 1GB
Manufacturer nVidia nVidia
Year July 2008 February 2010
Code Name G92a/b GT215
Memory 512 MB 1024 MB
Core Speed 600 MHz 550 MHz
Memory Speed 1800 MHz 3400 MHz
Power (Max TDP) 105 watts 69 watts
Bandwidth 57600 MB/sec 54400 MB/sec
Texel Rate 33600 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 112 96
Texture Mapping Units 56 32
Render Output Units 16 8
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 40 nm
Transistors 754 million 727 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce 9800 GT 512MB

Amazon.com

Check prices at:

GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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