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GeForce 8800 GTS (G80) 320MB vs GeForce GT 340 1GB

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has set the core speed at 513 MHz. The GDDR3 memory runs at a frequency of 792 MHz on this specific model. It features 96 SPUs along with 48 Texture Address Units and 20 Rasterization Operator Units.

Compare all of that to the GeForce GT 340 1GB, which makes use of a 40 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR5 memory works at a speed of 850 MHz on this card. It features 96 SPUs along with 32 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 340 1GB 69 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 74 Watts (107%)

Memory Bandwidth

Theoretically speaking, the GeForce 8800 GTS (G80) 320MB will be 16% faster than the GeForce GT 340 1GB overall, due to its higher data rate. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
GeForce GT 340 1GB 54400 MB/sec
Difference: 8960 (16%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB will be much (approximately 40%) faster with regards to texture filtering than the GeForce GT 340 1GB. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
GeForce GT 340 1GB 17600 Mtexels/sec
Difference: 7024 (40%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB will be a lot (about 133%) better at FSAA than the GeForce GT 340 1GB, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
GeForce GT 340 1GB 4400 Mpixels/sec
Difference: 5860 (133%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

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GeForce GT 340 1GB

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce GT 340 1GB
Manufacturer nVidia nVidia
Year Feb 2007 February 2010
Code Name G80 GT215
Memory 320 MB 1024 MB
Core Speed 513 MHz 550 MHz
Memory Speed 1584 MHz 3400 MHz
Power (Max TDP) 143 watts 69 watts
Bandwidth 63360 MB/sec 54400 MB/sec
Texel Rate 24624 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 96 96
Texture Mapping Units 48 32
Render Output Units 20 8
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 40 nm
Transistors 681 million 727 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce GT 340 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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