Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB
IntroThe GeForce 9500 GT 1GB GDDR3 has core clock speeds of 550 MHz on the GPU, and 800 MHz on the 1024 MB of GDDR3 memory. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.Compare all of that to the GeForce GT 430 1GB, which makes use of a 40 nm design. nVidia has set the core speed at 700 MHz. The GDDR3 RAM works at a frequency of 900 MHz on this card. It features 96 SPUs as well as 16 Texture Address Units and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GT 430 1GB should in theory be a little bit faster than the GeForce 9500 GT 1GB GDDR3 overall. (explain)
Texel RateThe GeForce GT 430 1GB will be much (more or less 27%) more effective at anisotropic filtering than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateIf running with high levels of AA is important to you, then the GeForce 9500 GT 1GB GDDR3 is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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2 Responses to “GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB”realey i want to know whos better ?
[...] Posts: 1 Miliard GeForce 9500 GT 1GB GDDR3 vs GeForce GT 430 1GB – Performance Comparison Benchmarks @ Hardware... Diferență foarte mică, la pixel rate, 9550 chiar depășeșete 430. Dacă o ai de mai puțin de [...]