Compare any two graphics cards:
VS

GeForce GTS 450 1GB vs Radeon HD 4850 2GB

Intro

The GeForce GTS 450 1GB has a GPU core speed of 783 MHz, and the 1024 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is made up of 192 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare that to the Radeon HD 4850 2GB, which makes use of a 55 nm design. AMD has set the core speed at 625 MHz. The GDDR4 RAM works at a frequency of 993 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 1GB 106 Watts
Radeon HD 4850 2GB 110 Watts
Difference: 4 Watts (4%)

Memory Bandwidth

Performance-wise, the Radeon HD 4850 2GB should theoretically be a bit superior to the GeForce GTS 450 1GB in general. (explain)

Radeon HD 4850 2GB 63552 MB/sec
GeForce GTS 450 1GB 57728 MB/sec
Difference: 5824 (10%)

Texel Rate

The GeForce GTS 450 1GB is just a bit (more or less 0%) more effective at anisotropic filtering than the Radeon HD 4850 2GB. (explain)

GeForce GTS 450 1GB 25056 Mtexels/sec
Radeon HD 4850 2GB 25000 Mtexels/sec
Difference: 56 (0%)

Pixel Rate

The GeForce GTS 450 1GB will be a lot (approximately 25%) better at anti-aliasing than the Radeon HD 4850 2GB, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTS 450 1GB 12528 Mpixels/sec
Radeon HD 4850 2GB 10000 Mpixels/sec
Difference: 2528 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 1GB Radeon HD 4850 2GB
Manufacturer nVidia AMD
Year September 2010 Jun 25, 2008
Code Name GF106 RV770 PRO
Memory 1024 MB 2048 MB
Core Speed 783 MHz 625 MHz
Memory Speed 3608 MHz 1986 MHz
Power (Max TDP) 106 watts 110 watts
Bandwidth 57728 MB/sec 63552 MB/sec
Texel Rate 25056 Mtexels/sec 25000 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 10000 Mpixels/sec
Unified Shaders 192 800(160x5)
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR4
Bus Width 128-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1170 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred past the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield