Compare any two graphics cards:
VS

GeForce GTS 450 1GB vs Radeon HD 3850 256MB

Intro

The GeForce GTS 450 1GB features a core clock frequency of 783 MHz and a GDDR5 memory speed of 902 MHz. It also makes use of a 128-bit memory bus, and makes use of a 40 nm design. It is comprised of 192 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon HD 3850 256MB, which uses a 55 nm design. AMD has set the core speed at 668 MHz. The GDDR3 memory runs at a frequency of 828 MHz on this model. It features 320(64x5) SPUs along with 16 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
GeForce GTS 450 1GB 106 Watts
Difference: 31 Watts (41%)

Memory Bandwidth

The GeForce GTS 450 1GB should theoretically perform a small bit faster than the Radeon HD 3850 256MB in general. (explain)

GeForce GTS 450 1GB 57728 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 4736 (9%)

Texel Rate

The GeForce GTS 450 1GB will be much (approximately 134%) faster with regards to texture filtering than the Radeon HD 3850 256MB. (explain)

GeForce GTS 450 1GB 25056 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 14368 (134%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTS 450 1GB is superior to the Radeon HD 3850 256MB, but only just. (explain)

GeForce GTS 450 1GB 12528 Mpixels/sec
Radeon HD 3850 256MB 10688 Mpixels/sec
Difference: 1840 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 450 1GB Radeon HD 3850 256MB
Manufacturer nVidia AMD
Year September 2010 Nov 19, 2007
Code Name GF106 RV670 PRO
Memory 1024 MB 256 MB
Core Speed 783 MHz 668 MHz
Memory Speed 3608 MHz 1656 MHz
Power (Max TDP) 106 watts 75 watts
Bandwidth 57728 MB/sec 52992 MB/sec
Texel Rate 25056 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 192 320(64x5)
Texture Mapping Units 32 16
Render Output Units 16 16
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit
Fab Process 40 nm 55 nm
Transistors 1170 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield