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GeForce GTX 460 1GB vs Radeon HD 3850 X2

Intro

The GeForce GTX 460 1GB uses a 40 nm design. nVidia has set the core frequency at 675 MHz. The GDDR5 memory runs at a speed of 900 MHz on this particular model. It features 336 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare all that to the Radeon HD 3850 X2, which comes with GPU clock speed of 668 MHz, and 512 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also features 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 1GB is 9% faster than the Radeon HD 3850 X2 in general, because of its greater bandwidth. (explain)

GeForce GTX 460 1GB 115200 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 9216 (9%)

Texel Rate

The GeForce GTX 460 1GB is much (about 77%) better at AF than the Radeon HD 3850 X2. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 16424 (77%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 460 1GB is a better choice, but not by far. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 224 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB Radeon HD 3850 X2
Manufacturer nVidia AMD
Year July 2010 Apr 4, 2008
Code Name GF104 RV670 PRO
Memory 1024 MB 512 MB (x2)
Core Speed 675 MHz 668 MHz (x2)
Memory Speed 3600 MHz 1656 MHz (x2)
Power (Max TDP) 160 watts (Unknown) watts
Bandwidth 115200 MB/sec 105984 MB/sec
Texel Rate 37800 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 336 320(64x5) (x2)
Texture Mapping Units 56 16 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 55 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11 DirectX 10.1
OpenGL Version OpenGL 4.1 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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