Compare any two graphics cards:
GeForce GTX 460 1GB vs Radeon HD 4890 2GB
IntroThe GeForce GTX 460 1GB comes with clock speeds of 675 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 TAUs and 32 Rasterization Operator Units.Compare that to the Radeon HD 4890 2GB, which features a clock frequency of 1000 MHz and a GDDR5 memory speed of 975 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 4890 2GB should be 8% quicker than the GeForce GTX 460 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon HD 4890 2GB is a small bit (more or less 6%) better at anisotropic filtering than the GeForce GTX 460 1GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 460 1GB is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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