Compare any two graphics cards:
VS

GeForce GTX 460 SE vs GeForce GTX 560 Ti

Intro

The GeForce GTX 460 SE features a core clock speed of 650 MHz and a GDDR5 memory frequency of 850 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is made up of 288 SPUs, 48 TAUs, and 32 ROPs.

Compare those specifications to the GeForce GTX 560 Ti, which makes use of a 40 nm design. nVidia has clocked the core frequency at 822 MHz. The GDDR5 memory runs at a speed of 1002 MHz on this particular card. It features 384 SPUs along with 64 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 SE 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically, the GeForce GTX 560 Ti should perform just a bit faster than the GeForce GTX 460 SE in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 19456 (18%)

Texel Rate

The GeForce GTX 560 Ti will be much (about 69%) better at texture filtering than the GeForce GTX 460 SE. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 21408 (69%)

Pixel Rate

The GeForce GTX 560 Ti should be a lot (about 26%) more effective at AA than the GeForce GTX 460 SE, and also will be capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 460 SE 20800 Mpixels/sec
Difference: 5504 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 SE GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year November 2010 January 2011
Code Name GF104 GF114
Memory 1024 MB 1024 MB
Core Speed 650 MHz 822 MHz
Memory Speed 3400 MHz 4008 MHz
Power (Max TDP) 150 watts 170 watts
Bandwidth 108800 MB/sec 128256 MB/sec
Texel Rate 31200 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 20800 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 288 384
Texture Mapping Units 48 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 40 nm
Transistors 1950 million 1950 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 SE

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield