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GeForce GTX 260 216SP 55 nm vs GeForce GTX 560 Ti

Intro

The GeForce GTX 260 216SP 55 nm makes use of a 55 nm design. nVidia has clocked the core speed at 576 MHz. The GDDR3 memory works at a speed of 999 MHz on this particular card. It features 216 SPUs along with 72 Texture Address Units and 28 ROPs.

Compare all of that to the GeForce GTX 560 Ti, which features a core clock speed of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is comprised of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
GeForce GTX 260 216SP 55 nm 171 Watts
Difference: 1 Watts (1%)

Memory Bandwidth

Theoretically, the GeForce GTX 560 Ti should perform a small bit faster than the GeForce GTX 260 216SP 55 nm overall. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 260 216SP 55 nm 111888 MB/sec
Difference: 16368 (15%)

Texel Rate

The GeForce GTX 560 Ti is much (about 27%) faster with regards to anisotropic filtering than the GeForce GTX 260 216SP 55 nm. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 260 216SP 55 nm 41472 Mtexels/sec
Difference: 11136 (27%)

Pixel Rate

The GeForce GTX 560 Ti should be much (about 63%) better at full screen anti-aliasing than the GeForce GTX 260 216SP 55 nm, and able to handle higher screen resolutions better. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 260 216SP 55 nm 16128 Mpixels/sec
Difference: 10176 (63%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260 216SP 55 nm

Amazon.com

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GeForce GTX 560 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 216SP 55 nm GeForce GTX 560 Ti
Manufacturer nVidia nVidia
Year December 22, 2008 January 2011
Code Name G200b GF114
Memory 896 MB 1024 MB
Core Speed 576 MHz 822 MHz
Memory Speed 1998 MHz 4008 MHz
Power (Max TDP) 171 watts 170 watts
Bandwidth 111888 MB/sec 128256 MB/sec
Texel Rate 41472 Mtexels/sec 52608 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 26304 Mpixels/sec
Unified Shaders 216 384
Texture Mapping Units 72 64
Render Output Units 28 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 1400 million 1950 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 260 216SP 55 nm

Amazon.com

Check prices at:

GeForce GTX 560 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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