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GeForce GTX 285 1GB vs Radeon HD 6990

Intro

The GeForce GTX 285 1GB features a GPU core speed of 648 MHz, and the 1024 MB of GDDR3 RAM runs at 1242 MHz through a 512-bit bus. It also is comprised of 240 SPUs, 80 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 6990, which makes use of a 40 nm design. AMD has set the core frequency at 830 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific model. It features 1536 SPUs along with 96 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 285 1GB 204 Watts
Radeon HD 6990 375 Watts
Difference: 171 Watts (84%)

Memory Bandwidth

In theory, the Radeon HD 6990 is 101% faster than the GeForce GTX 285 1GB in general, because of its higher data rate. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 285 1GB 158976 MB/sec
Difference: 161024 (101%)

Texel Rate

The Radeon HD 6990 will be a lot (more or less 207%) more effective at texture filtering than the GeForce GTX 285 1GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 285 1GB 51840 Mtexels/sec
Difference: 107520 (207%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 6990 is a better choice, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 285 1GB 20736 Mpixels/sec
Difference: 32384 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 285 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 285 1GB Radeon HD 6990
Manufacturer nVidia AMD
Year January 15, 2009 March 2011
Code Name G200b Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 648 MHz 830 MHz (x2)
Memory Speed 2484 MHz 5000 MHz (x2)
Power (Max TDP) 204 watts 375 watts
Bandwidth 158976 MB/sec 320000 MB/sec
Texel Rate 51840 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 20736 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 240 1536 (x2)
Texture Mapping Units 80 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 512-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors 1400 million 2640 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 285 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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